Hello,
welcome to my portifolio page!
I am Camila Mattos, a brazilian game & narrative designer with an emphasis on narrative-driven games.

Here, you will find more about the game projects I have worked on, as well as films and creative writing pieces. Enjoy!
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More about me?
NARRATIVE SKILLS
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Plot creation
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Character Arc and Backstory
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Branching Dialogues
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Worldbuilding
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Environmental Storytelling
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Mission & Quest Design
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Dialogue systems
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Narrative Implementation
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Interactive Fiction Software
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Ink
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Twine
TECHNICAL SKILLS
Programming Languages
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Unity C#
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Blueprints Visual Scripting
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Game Development Engines
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Unity
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Unreal Engine 4/5​
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Softwares
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Microsoft Office & Google Docs
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Excel & Spreadsheets
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Adobe Photoshop & Premiere
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Slack
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Discord
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Notion
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Miro
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Trello
DESIGN SKILLS
Game Design
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Mechanics and gameplay design
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Dialogue systems
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Game Balance & Progression
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Clear and concise design documentation
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Level Design
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Line Layout
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2D Layout
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Whiteboxing
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Landmarks
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Line of sight
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Mass and Void
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Leading lines

“Camila is a very talented and versatile storyteller. Her contribution to Deathbound has been fundamental, as she always brings interesting ideas. Above all, her particular life experience and personal trajectory wonderfully reflect in her work, as it brings very different colors. She has a bright future ahead of her, and I can't wait to see where it goes.”
Thiago Baptista, Narrative Director from Deathbound