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Design Samples

I have several design samples available bellow. Feel free to check it out.

Level Design Samples

Blueprint Visual Scripting (Unreal Engine)

- Level created using pre-made assets and Unreal Engine Blueprint.

(This sample shows proficiency in Unreal Engine, coding with Blueprint Visual Scripting, and Level Design for third-person puzzle games.)

Case of Study: Blockout - Counter Strike (Unreal Engine)

- Case of study: an original 3D level for an existing game.

- Includes: Line Layout, 2D Map and Blockout in Unreal Engine.

(This sample shows proficiency in 2D Maps, Whiteboxing, and level design for shooters. Also shows ability to mantain the style of an existing IP.)

Case of Study: 2D Map Layout - Hollow Knight

- Case of study: an original 2D level for an existing game.

(This sample shows proficiency in 2D Map layouts and level design for Metroidvanias. Also shows ability to mantain the style of an existing IP.)

Game Design Samples

Case of Study: Creating a new game mode for Fall Guys

- 13-page extract, created for a commercial videogame. (PDF)

(This sample shows proficiency in character arc and dialogue for adventure and drama.)

System for Procedurally Generated Map

- 13-page extract, created for a commercial videogame. (PDF)

(This sample shows proficiency in character arc and dialogue for adventure and drama.)

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